Hi all, this is my first post but I’ve been using P2 for around a year and started using P3 about 2 months ago. So far I’m doing pretty well with the changes and find P3 to be a great improvement. I’ve been lurking around here and always found answers from searching the forum. However, I’ve been stumped by something that I’m hoping someone can help with…
I was hoping to use the checkerboard style reveal example but with the multiple tweens going on, for the life of me I can’t figure out how to implement a callback to know when the whole thing is complete.
The example I’m referring to is here: Checkerboard 4
var config = {
type: Phaser.CANVAS,
width: 800,
height: 600,
backgroundColor: '#080808',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.image('bg', 'assets/pics/skull-and-bones.jpg');
this.load.image('block', 'assets/sprites/50x50-black.png');
}
function create ()
{
this.add.image(400, 300, 'bg');
var blocks = this.add.group({ key: 'block', repeat: 191 });
Phaser.Actions.GridAlign(blocks.getChildren(), {
width: 16,
cellWidth: 50,
cellHeight: 50,
x: 25,
y: 25
});
var _this = this;
var i = 0;
blocks.children.iterate(function (child) {
_this.tweens.add({
targets: child,
scaleX: 0,
scaleY: 0,
alpha: 0,
y: '+=64',
angle: 180,
ease: 'Power3',
duration: 1000,
delay: 1000 + (i * 100)
});
i++;
// Change the value 32 for different results
if (i % 16 === 0)
{
i = 0;
}
});
}
Would appreciate any help. Thanks!