Arcade collisions problem

Hello,

I’m new to phaser and I’m trying to make a soccer table game.

I’ve created 3 classes: Bar which extends Container and contains multiple players and Player and Ball which extend Sprite.

When the bar isn’t moving the ball bounces correctly but when it is, the ball goes through the player.

I’ve created a public Github repository so that you can check out my code, which is very small : https://github.com/GiroudA/foosball

Thank you for helping me