I got a 600x500 screen and 1807x474 background image
I wanted to get the X and Y of the pointer outside of the camera since it only maxed to x: 600 and y: 500(Camera) and I wanted to get the 1000+ X pos for my game.
Create:
this.input.on('pointerdown', function(pointer){
console.log("X: " + pointer.x + " Y: " + pointer.y);
}.bind(this));
var cursors = this.input.keyboard.createCursorKeys();
var controlConfig = {
camera: this.cameras.main,
left: cursors.left,
right: cursors.right,
acceleration: 0.06,
drag: 0.0005,
maxSpeed: 1.0
};
this.controls = new Phaser.Cameras.Controls.SmoothedKeyControl(controlConfig);
UPDATE:
this.controls.update(delta);
I hope you all get my point.