Change the default engine per scene

Hi, i’d like to develop many mini games in one game by Phaser.
Most of games use the arcade engine but i’ve found that one of the game i want to develop needs the matter engine because i want to change the physics of each game object.
(Example : https://www.codeandweb.com/physicseditor/tutorials/how-to-create-physics-shapes-for-phaser-3-and-matterjs)
So is it possible to change default game engine per scene? Like switching arcade to matter engine in the particular scene.

Thank you!

:wave:

For this you give a physics config as part of each scene config instead of the game config: physics/multi/arcade and matter.

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Thank you!! You’ve saved my life :slight_smile: