Client Multiplayer Conection to Remote Server

Hi , i’m new on Phaser development, now i’m working with a friend to build a Isometric MMORPG using Phaser 3. We want to Host a PHP CMS (Content Managment System) with Login / Logout / News… and add the Client to users access.

But i having some issues with the currently tutorials , they using Node.js to build the server/client together using express as webserver to the client… I want to add a conection IP/Port on my Client definition to access the server remotelly , considering my Client will be hosted on a Apache Server inside a PHP page. Is this possible to do importing socket.io to client side ?