Different dropzones

Hello! I want to drag different elements and drop thems over their own dropzone. But I can’t identify each of them

Nobody can help?:anguished:

@Denna
Probably way too late, but I assume you already know how to assign drop zones for objects:
some_object.setInteractive({dropZone: true}) is one way

To give identities, you can just use the “name” property:
some_object.setName("whatever")

// example drop event using typescript in one of my projects
// object is the object that you drag/drop; target is the dropZone object
this.input.on("drop", (e: any, object: Phaser.GameObjects.Image, target: Phaser.GameObjects.Rectangle) => {
   if (target.name == "whatever") {
      // stuff
   }
}