Hi, when I am enabling
dom: {
createContainer: true
},
on configuration.
The input pointer event did not trigger for Scenes.
this.input.on('pointerdown', function (pointer) {});
this.input.on('pointerup', function () {});
this.input.on('pointermove', function (pointer) {});
But for game objects (text, image, etx) it’s working.
Anybody has this issue before? And got solution?