Drag and show

Hi there. i try to use Drag for my movement controll but i am not sure how to get it right. I don’t want to add a variable but instead use the object “basket” to be clicked and dragged.

  this.basket = this.add.image(200, 250,        'basket').setInteractive();
  this.basket.scaleX=.5;
  this.basket.scaleY=.5;

  this.input.setDraggable('basket');

  //  The pointer has to move 16 pixels before it's considered as a drag
  this.input.dragDistanceThreshold = 16;

  this.input.on('dragstart', function (pointer, gameObject) {

     gameObject.setTint(0xff0000);

 });

  this.input.on('drag', function (pointer, gameObject, dragX, dragY) {

     gameObject.x = dragX;
    // gameObject.y = dragY;

 });

  this.input.on('dragend', function (pointer, gameObject) {

     gameObject.clearTint();

 });