Every 2 seconds, create a sprite
If this sprite collides with another, destroy the sprite
And if this sprite is destroyed, it creates a new sprite
Somebody could help me?
Every 2 seconds, create a sprite
If this sprite collides with another, destroy the sprite
And if this sprite is destroyed, it creates a new sprite
Somebody could help me?
For the first part, I came up with this but it doesn’t work.
function base() {
this.physics.add.sprite(50, 50, 'base')
}
function createBase() {
this.time.addEvent({
callback: base,
delay: 1000,
callbackScope: this,
loop: false,
})
}