Hi I couldn't get bullet collision with my player sprite working and I don't know why, please help

//in update method
call.physics.add.collider(bullet.rigid,gameState.Karl,()=>{
console.log(‘got hit’);
});
//also there is this weird box that is appearing

Hi,
Colliders must be created in the create function

this.physics.add.collider(spriteA, spriteB, (spriteA, spriteB) => {
  console.log(‘got hit’, spriteA, spriteB);
}, null, this);

spriteA and B can be a physics group

Hi. thank you for replying but I already moved them into the create method and it’s still not working

I just found that the box that was was the bullet sprite and if a sprite hits that box it gets destroyed but not the actual bullet image, I do know where to even begin ti solve this problem please help.

Show us your code so we can help you, without it’s difficult