Hello! I’m having trouble getting my game to take up my entire phone screen.
No matter what width and height setting I set in the game, there is always a portion of the screen left unfilled.
See the game configuration:
scale: {
width: 640,
height: 960,
mode: Phaser.Scale.FIT,
autoCenter: Phaser.Scale.CENTER_BOTH
}
If anyone knows how to solve this problem, I appreciate it.
Now see a demo in the image: