Hi,
First day using Phaser 3.
How would I scale game window to fill entire device screen?
(I mean on Android/iOS mobile smartphones and tablets)
Code is below:
https://bitbucket.org/jesseleepalser/phaser-engine/src/master/
Demo is below:
Jesse
Hi,
First day using Phaser 3.
How would I scale game window to fill entire device screen?
(I mean on Android/iOS mobile smartphones and tablets)
Code is below:
https://bitbucket.org/jesseleepalser/phaser-engine/src/master/
Demo is below:
Jesse
Hi,
Thanks, but already doing that here.
I wish to scale screen to device resolution fully not keeping aspect ratio.
(so full screen is covered with no black borders)
Thanks!
Jesse
Hi,
I got it working, thanks!
Jesse
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
physics: {
default: 'arcade',
arcade: {
gravity: { y: 300 },
debug: false
}
},scale: {
mode: Phaser.Scale.FIT,
autoCenter: Phaser.Scale.CENTER_BOTH,
width: window.innerWidth,
height: window.innerHeight
// ...
},
scene: {
preload: preload,
create: create,
update: update
}
};
Hi, updated the source which can be viewed here, Jesse