[ FIXED ] Sprite.anims.play ( 'jump', false ) only animating for ONE frame?

So I’m trying to get my Sprite Atlas Texture Packer Animation to play only once.

Problem is when I do:

sprite.anims.play ( 'jump', false );

It only plays the 1st frame then freezes. but when I set it to:

sprite.anims.play ( 'jump', true );

It repeats the whole animation over & over.

How would I get it to play only once?

nvm. fixed it. thank you anyway.