Flip using paths

i’m making an enemy that is patrolling the area using paths, like i do to flip the enemy’s sprite, if i rotate it turns it upside down

You can add a onYoyo callback to the follower config and flip the sprite there. And turn off rotateToPath.

he does the flip, but when he goes back to the beginning he doesn’t flip, there is some way to verify that he has returned to the beginning since onYoyo only checks when it comes to the end

Either onLoop or onRepeat, I forget which.

thanks, man

Oh if there’s no looping then it’s just onComplete.