I am new to phaser and started with this tutorial:
In the section “Animations” it is written:
Note: Phaser supports flipping sprites to save on animation frames, but for the sake of this tutorial we’ll keep it old school.
Now, how can I flipX the whole animation or the whole spritesheet? A Discord user mentioned that I should flip each sprite when I play the animation, but how can I access each sprite when playing it?
Hey, thank you a lot for first helping in Discord and now here. I did not expect that I can flip the player directly. I thought I must flip the underlying sprite, but now I see that the player is the sprite