Framerate performance issue on latest Android Chromium browsers

Having trouble with latest version of Chromium Android browsers. My game should run at 60 fps in Chrome, it runs fine on desktop but the frame rate can dip down to around 30 fps on Android and the game is noticeably choppy when moving the player around.

This didn’t happen before, I think this is an issue with recent version of Android Chromium, I tested Android Chrome (116.0.5845.173) and Edge both have same issue.

If I uninstall all Chrome updates and revert to Chrome Android version 80.0.3987.149 performance is rock solid again at 60fps.

Hardware: Moto g7 Play, Android version: 10

Has anyone encountered this issue? Any help would be greatly appreciated.

What Phaser version?

Phaser v2.20.0

I think people might have mentioned something like this in Phaser 3, but I’m not sure.

You could try forcing the Canvas renderer and see what happens.