While testing new fullscreen functionality of 3.16 version, I found that it doesn’t work on my mobile Chrome (v. 72).
Even fullscreen example at https://labs.phaser.io/100.html?src=src\scalemanager\full%20screen%20game.js says that I need a user gesture to initiate fullscreen.
See screenshot attached. The screenshot is taken on chrome devtools while my smartphone is running the example after fullscreen button was pushed
I’ve reviewed related topics on this forum, and seems like this functionality should work smoothly on Android. But unfortunately, I still have this issue.