Game reversal

is it possible with Phaser to somehow turn the whole game upside down as if the phone had turned 180 degrees?

I am not sure if Phaser has a functionality to do it by itself.

But you can try rotate the HTMLCanvasElement, canvas, that Phaser renders 180 degrees with:

const canvas = document.querySelector("canvas"); = "rotate(180deg)";

or just add the corresponding css for canvas in your html:

canvas {
  transform: rotate(180deg);


At the end of the they that would be one of the ways that framework itself would be doing.

Thanks, it works!