Phaser Frist Game Example with scaling/resizing
I have made an resizing example based on the Phaser 3 Frist Game Tutorial.
The objects inside the saveArea are always visible on all screen sizes.
There are two scaling strategies. FIT and SMOOTH. The example below uses SMOOTH. To try the strategy FIT, set SCALE_MODE on line 5 to ‘FIT’.
Hope you like it
I have also added this scaling strategy to my platformer example I posted here.