Get angle from moving Physics object

How to get an angle from moving physics (body move) ? it’s something like green line aim on physics debug mode.

Thanks

Hey William, you can get a physics object’s angle using: myPhysObj.body.angle.

Note: That returns the angle in radians. If you want it in degrees, you can use Phaser.Math.RadToDeg(myPhysObj.body.angle).

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Solved!

Thank you!