How to get an angle from moving physics (body move) ? it’s something like green line aim on physics debug mode.
Thanks
How to get an angle from moving physics (body move) ? it’s something like green line aim on physics debug mode.
Thanks
Hey William, you can get a physics object’s angle using: myPhysObj.body.angle
.
Note: That returns the angle in radians. If you want it in degrees, you can use Phaser.Math.RadToDeg(myPhysObj.body.angle)
.
Solved!
Thank you!