I’ve noticed an issue with Phaser.GameObjects.Graphics’ strokeCircle and strokeRoundedRect that happens when turning a Phaser game into a Cordova for Android project. It works fine on most devices but I tried it on a somewhat older device (Huawei P20 Lite) giving this weird bug with lines moving to 0, 0 on the screen. Has anyone seen this before? Not sure if Phaser is to blame, but I think it is.
It’s supposed to be just a rounded square and two circles. I’m using Phaser 3.55.2 and Cordova 10.0.0