im using tilemaps for a platformer but when i try using entity.touching.down, but it doesn’t recognize the method I used
this.Ltest.setCollisionBetween(0,0);
this.physics.add.collider(this.Ltest,this.Ptest,function(L,P){
if(P.body.touching.down && L.body.touching.up){
this.Ptest.isJump = false;
}
},null,this);