How to access a parent container from a child game object?

Sorry if this is a stupid question, I’m new to Phaser.

I was wondering if it is possible to access a parent container object from a child game object.
I have a custom Image class that gets added to a Container, and I would like to access that parent container from inside the Image class.
For example:

class CustomImage extends Phaser.GameObjects.Image {

    constructor(scene, x, y) {
        super(scene, x, y, "custom-image-texture");
        // Access parent container, maybe something like this?
        this.parent./*[whatever container methods here, maybe accessing another child]*/
    }
}

https://photonstorm.github.io/phaser3-docs/Phaser.GameObjects.GameObject.html#parentContainer

Great, thanks!