Hi, in one of phaser 3 examples, there is an input bug.
https://labs.phaser.io/edit.html?src=src\input\game%20object\on%20up%20event.js
if you click between (pointer)
and * 16000000
, you see that gameobject’s tint is changed.
Sorry, I can’t upload video to make that clear.
Additional info: It behaves like that since 3.50.0. In 3.24.1, it is fine