Is Capacitor + Phaser 3 OK for iOS App Store?

Dear all,

I’m currently developing an iOS app using Capacitor and Phaser 3 and am curious if anyone has recently successfully deployed such an app on the App Store?

Is there? :frowning_with_open_mouth:

Hi there.

I have built just one game with Phaser + Capacitor so far to generate the iOS version.

Not bad at all for simple apps that don’t require a lot of native components. The capacitor pretty much generates a webview, which means the app is basically a custom browser.

I didn’t have any issues with functionalities or layouts.
I’m using Firebase Spark (free tier) for hosting, db and backend. Works just fine.
I’m also using RevenueCat for IAP. The config is a pain in the ass but it works just fine.

So, overall, for simple apps and games it works with no major problems. If you’re not looking for a webview solution and deep use of iOS components, I’d would recommend Flutter or native app development.