Is there a way to let the player move a little before making the camera follow?

When i set the camera to follow the player, i wish to let the player move a little before making the camera follow them, so for e.g the player is in the middle, but can move 200 pixels left/right before the camera starts following them. Right now the camera always keeps player in the center of the screen(until you reach the bounds of the camera)

:wave:

camera/follow sprite with deadzone

ahh thanks that is perfect!, was searching through the APIs but didnt realize its called a deadzone