Is: "this.physics.add.collider(player, bombs, hitBomb, null, this);" Pixel-Perfect?

Hi,

Is: “this.physics.add.collider(player, bombs, hitBomb, null, this);” Pixel-Perfect?

Thinking of making a “Bullet Hell” shooter and would like to have pixel-perfect sprite to sprite collision detection…

Let me know, thanks!

Jesse

No, it’s only the body geometry that matters.

Ok, thanks - I’ll Google that when up to that part