Hi,
Is: “this.physics.add.collider(player, bombs, hitBomb, null, this);” Pixel-Perfect?
Thinking of making a “Bullet Hell” shooter and would like to have pixel-perfect sprite to sprite collision detection…
Let me know, thanks!
Jesse
Hi,
Is: “this.physics.add.collider(player, bombs, hitBomb, null, this);” Pixel-Perfect?
Thinking of making a “Bullet Hell” shooter and would like to have pixel-perfect sprite to sprite collision detection…
Let me know, thanks!
Jesse
No, it’s only the body geometry that matters.
Ok, thanks - I’ll Google that when up to that part