I want to make the hare disappear when it collides with the player, but the function does not work. how can I fix it?
function killing() {
this.physics.add.collider(player, hare);
hare.destory();
}
killing();
I want to make the hare disappear when it collides with the player, but the function does not work. how can I fix it?
function killing() {
this.physics.add.collider(player, hare);
hare.destory();
}
killing();
function create() {
this.physics.add.collider(player, hare, function () {
hare.destroy();
});
}