I have been wondering if there is a feature to load multi atlases in Phaser 2.6.2?
I know Phaser 3 has one. But does Phaser 2.6.2 has one too?
From my last project, I ended up making my own function to play a sprite animation from multiple atlas.
Basically I just load each atlas one by one and then during play animation, I just have to manually change packs to continue the animation.
Was tedious, but works. But if there is a way to load multiple atlas just like Phaser 3 that will make life easier and code cleaner.