Hi, i dont know if this can be done with render texture or something other but how can i merge multiple spritesheets into one using phaser. I have for example player body, hair, clothes, accessories… if i render all images for each player and npc i will probably face with performance problem at the somne time.
Without phaser before i was on player/npc creation/change in separated canvas draw whole images together and save in dir like temp files for later use so i can draw only one image and not 10 for each update or using node back process to merge images from folder, depends on project.
But how can i do that with phaser, im new and im sure that it probably have some build in function for that but i cant find it yet.
Example of images that i want to merge in order to make npc variations and player equips
![image|133x173]