Need example for Partical emitter collision with a group?

need example to detect the collision between partical emitter and a group … please .

well i created this solution … if anyone has better approach please share it .

private create_burst_fire_emitter():void {

    let particle_fire_manager = this.add.particles('explosion');
    
    this.particles_fire_emitter = particle_fire_manager.createEmitter({
        on:false,
        speed: { min: 120, max: 240 },
        scale: { start: 0.3, end: 1.2 },
        blendMode: 'ADD',
        lifespan:250,
        deathCallback:()=>{
            this.particles_fire_emitter_g.clear(true,true);
        }
    });

    this.input.on('pointerdown',(pointer)=>{
        this.particles_fire_emitter.explode(20, pointer.x, pointer.y);
        this.particles_fire_emitter_g.clear(true,true);
        let particles_fire_emitter_collider = this.particles_fire_emitter_g.create(pointer.x,pointer.y);
        particles_fire_emitter_collider.setSize(70,70);
        particles_fire_emitter_collider.alpha = 0.1;
        this.create_collider(this.falling_rocks_g, this.particles_fire_emitter_g);
    });
}