Networking/MP Solutions

Hi all - I am new to Phaser, and am working on a project which is a Multiplayer battle game, based upon the core mechanics of Rock-Paper-Scissors.

I will need to add support for Multiplayer battles, so am currently looking at the options available.

The Multiplayer Space Invaders tutorial has covered some of this, and suggested using Socket and Ably.

I wondered if any of you guys had experience of different solutions, are Socket and Ably good options, or should I consider something else?