export from Tiled : https://www.mapeditor.org/
When I don’t change the level, they both work on their own, now they only stay at level-1, my game does not switch to level-2, more precisely, it does not take the level-2 tilemap, it stays at level-1
this is level-1.json :
{ "compressionlevel":-1,
"height":22,
"infinite":false,
"layers":[
{
"id":3,
"image":"bg.png",
"name":"bg",
"offsetx":4,
"offsety":-88,
"opacity":1,
"type":"imagelayer",
"visible":true,
"x":0,
"y":0
},
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"height":22,
"id":1,
"name":"ground",
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"visible":true,
"width":40,
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},
{
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"height":22,
"id":2,
"name":"props",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":40,
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"y":0
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"nextlayerid":4,
"nextobjectid":1,
"orientation":"orthogonal",
"renderorder":"right-down",
"tiledversion":"1.10.2",
"tileheight":32,
"tilesets":[
{
"columns":32,
"firstgid":1,
"image":"props.png",
"imageheight":1024,
"imagewidth":1024,
"margin":0,
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"spacing":0,
"tilecount":1024,
"tileheight":32,
"tilewidth":32
},
{
"columns":16,
"firstgid":1025,
"image":"ground.png",
"imageheight":512,
"imagewidth":512,
"margin":0,
"name":"ground",
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"tilecount":256,
"tileheight":32,
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}],
"tilewidth":32,
"type":"map",
"version":"1.10",
"width":40
}
this is level-2.json :
{ "compressionlevel":-1,
"height":22,
"infinite":false,
"layers":[
{
"id":3,
"image":"bg.png",
"name":"bg",
"offsetx":4,
"offsety":-88,
"opacity":1,
"type":"imagelayer",
"visible":true,
"x":0,
"y":0
},
{
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"height":22,
"id":2,
"name":"props",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":40,
"x":0,
"y":0
}],
"nextlayerid":4,
"nextobjectid":1,
"orientation":"orthogonal",
"renderorder":"right-down",
"tiledversion":"1.10.2",
"tileheight":32,
"tilesets":[
{
"columns":32,
"firstgid":1,
"image":"props.png",
"imageheight":1024,
"imagewidth":1024,
"margin":0,
"name":"props",
"spacing":0,
"tilecount":1024,
"tileheight":32,
"tilewidth":32
},
{
"columns":16,
"firstgid":1025,
"image":"ground.png",
"imageheight":512,
"imagewidth":512,
"margin":0,
"name":"ground",
"spacing":0,
"tilecount":256,
"tileheight":32,
"tilewidth":32
}],
"tilewidth":32,
"type":"map",
"version":"1.10",
"width":40
}
both have the same layer names, they use the same tilesets, if I open level-2 as a priority, it opens smoothly, there is a problem with the transition.