I need custom phaser 3 builds time to time and I am generating them as explained in Phaser 3 world issue 127 (https://madmimi.com/p/ffcfbc). But even though I didn’t add Sound class to the custom build, the generated build still has sound stuff in it. Here is the code I use to generate custom build:
require(‘polyfills’);
var CONST = require(‘const’);
var Extend = require(‘utils/object/Extend’);var Phaser = {
Cameras: {
Scene2D: require(‘cameras/2d’)
},
Events: require(‘events/EventEmitter’),
Game: require(‘boot/Game’),Renderer: require('renderer'), Textures: require('textures'), Scene: require('scene'), Geom: require('geom'), GameObjects: require('gameobjects'), Input: require('input'), Tweens:require('tweens'), Loader:{ LoaderPlugin:require('loader/LoaderPlugin') }, Time:require('time'), Display:require('display'),};
// Merge in the consts
Phaser = Extend(false, Phaser, CONST);// Export it
module.exports = Phaser;
global.Phaser = Phaser;
Is there anyway I can remove sounds from Phaser altogether?