Phaser 4 Tutorial Series – Build a Planet Defense Game

Hi Everyone,

I just launched a new video tutorial series that shows how to build a classic-style Planet Defense game using Phaser 4 (RC4)!

This is a beginner-friendly crash course that walks you through the entire process step-by-step — from setting up the project, to coding missiles, waves of enemies, and handling collisions. The game is made with vanilla JavaScript (no build tools), making it easy to follow even if you’re new to Phaser.

:bullseye: What You’ll Learn in This Series:
:white_check_mark: How to create a game using Phaser 4
:white_check_mark: Working with Spritesheets, Timers, and Physics
:white_check_mark: Structuring your code with simple JavaScript files
:white_check_mark: Spawning enemies and tracking waves
:white_check_mark: Creating explosions, handling collisions, and player win/loss states
:white_check_mark: Managing game state and UI transitions
:white_check_mark: Building a complete arcade-style game from start to finish

:video_game: Demo of the Final Game:

:laptop: Source Code on GitHub:

:play_button: Watch the Full Playlist on YouTube:

Whether you’re looking to learn Phaser 4 or just want a small project to dig into, this course will help you build confidence and create something fun.

Let me know if you have questions, feedback, or suggestions — happy to help!

Gameplay trailer of what we will build:

3 Likes

Looks really good, thanks for contributing to the community!

1 Like