[Phaser CE] Utility: Device Information in Game

Try out at: https://cerlancism.github.io/Phaser-CE-Device-Info/build/

Just a simple utility to check device environment.

Outputs device information in game, useful for devices without browser console to check on these properties, such as on mobile devices and TV.

Properties

  • Phaser.Device

  • Phaser.Input activePointer

  • Window

  • Location

  • Navigator

Repository: https://github.com/Cerlancism/Phaser-CE-Device-Info

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What would be required to make it work with Phaser 3?

Thank you?

We can just port it! Let me see if I can have time.

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It would be wonderful if it was possible.

Thanks.

phaser docs are so wide to skim through I just doubt if this already exist in some form. Otherwise it must not be diffiuclt to write one. We can try. Or we port it.

Also: https://photonstorm.github.io/phaser3-docs/Phaser.Device.html

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Thank you guys. You rock!

by the way, is it only on my computer or the movement of sprite in demo starts slower gets faster after a while:
I made a screen video from the @samme’s linked pen and was wondering the reason for a while. I click run on codepen after a while:
phaser-demo1.m4v (1.4 MB)
The related original post: Scene moving bodies are slower after just launched

On my smartphone it starts faster and keep its speed.