Try out at: https://cerlancism.github.io/Phaser-CE-Device-Info/build/
Just a simple utility to check device environment.
Outputs device information in game, useful for devices without browser console to check on these properties, such as on mobile devices and TV.
Properties
Repository: https://github.com/Cerlancism/Phaser-CE-Device-Info
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What would be required to make it work with Phaser 3?
Thank you?
We can just port it! Let me see if I can have time.
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It would be wonderful if it was possible.
Thanks.
phaser docs are so wide to skim through I just doubt if this already exist in some form. Otherwise it must not be diffiuclt to write one. We can try. Or we port it.
Thank you guys. You rock!
by the way, is it only on my computer or the movement of sprite in demo starts slower gets faster after a while:
I made a screen video from the @samme’s linked pen and was wondering the reason for a while. I click run on codepen after a while:
phaser-demo1.m4v (1.4 MB)
The related original post: Scene moving bodies are slower after just launched
On my smartphone it starts faster and keep its speed.