Hey everyone! I just released my first Phaser game, QrBots. It’s a classic sokoban style game, but with a twist: it’s played inside a working QR code. When scanned takes you directly into its own puzzle.
Thanks! Those are regular QR codes (i just generate a few and select the best ones), and then import them into a custom level editor where I turn them into 2d arrays and basically draw the levels on top of it.
It takes advantage of the fact that QR codes have a redundancy that allows some chunks of it to be altered without affecting readability.