I’m a beginner and created a simple realtime Pokémon game with Phaser 3 and Colyseus.io.
But I have a small bug with loading sprites when the scene is reloaded (with new data).
I created a GitHub repository with the source code and a small example of the bug.
See GitHub repository.
I’ve been with this problem for three days and can’t fix this…
I really hope someone can help me with this.
Any help is greatly appreciated!