Saving user-progress in slots with MemoryCard.js

I have created a javascript package to save “MemoryCards” for your games. Can be used with phaser easily like any other javascript-based game. Because this package will add a globlal reference (unless you import the package through npm) to save your players progress in slots.

Also in the github repository you can see basic examples to start using the package:

I hope it’s useful for someone :coffee:

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