Shaders problem

In the older versions of phaser3, I was able to do setPipeline in a rectangle. Like folow:

this.renderer.pipelines.add(‘Audio_reakt3’, new Audio_reakt3(this));
var shader = this.add.rectangle(200, 200, 400, 100, 0x000000, 0.0);

Now in the current version of Phaser(3.52.0) give me this error:

Uncaught TypeError: Cannot read property 'copyFrom' of undefined
    at RectangleWebGLRenderer

I found the problem! I changed Pipelines.TextureTintPipeline to Pipelines.GraphicsPipeline

Is there any way to add glow effect on shapes like rectangles polygons, etc?
I already added one div element with filter drop-shadow but the dom element stays above to my shader rectangle :frowning: