Hi everyone!
due to project demands, sometimes I need to increase and decrease spine animation speed.
is it possible to do something like frameRate or timeScale changing as we do for phaser anims?
![]()
Hi everyone!
due to project demands, sometimes I need to increase and decrease spine animation speed.
is it possible to do something like frameRate or timeScale changing as we do for phaser anims?
![]()
spineGameObject.state.timeScale = 2;
etc.
haha, it works, thanks a lot ![]()