Spine - Play an animation by starting halfway

Hi Everyone,

I’m looking for a way to play an animation starting at a specific “play time”.
For example, If I have an animation “jump” that last 1 sec, I would like play my anim directly at 0.3 sec.
I would like also to pause it, and then directly set the anim to 0.6 sec etc …
I want to control how the anim is played.

I didn’t find anything from the doc Is there any way to do that ?
Thank you

You need to reference the Spine API. There’s an overview of the Animation State here.