Hello Guys!
I’m trying to use a spritesheet to create an emitter. but for some reason only the first frame is spawned.
here is how i’m doing it.
this.load.spritesheet('veg', './src/assets/image/btnParticles/fruit.png', { frameWidth: 64, frameHeight: 64 });
then
var particles = this.add.particles('veg');
var cherries = particles.createEmitter({
frames: 0,
x: 400,
y: 300,
speed: 100,
frequency: 150,
lifespan: 2000
});
var orange = particles.createEmitter({
frames: 1,
x: 400,
y: 300,
speed: 100,
frequency: 150,
lifespan: 2000
});