State Management

#1

Hello there!

I am working on a game where the player can move through a house and I have it so each room is a different state. Is this an acceptable way to do this? Are there any better ways to do this? Because I also encountered an issue where the player is in Room A and when they try to enter Room B after visiting it once, they will loop back to Room A.

Thank you for your time!

#2

Certainly, I would suggest you the phaser group for that.