Hello, how can i load a normal map with the new texture compression API from 3.60.0 ?
https://labs.phaser.io/assets/compressed/textures-dxt5.json
this.load.texture('test', {
'ASTC': { type: 'PVR', textureURL: `${path}/textures-astc-4x4.pvr`, atlasURL: `${path}/textures.json` },
'PVRTC': { type: 'PVR', textureURL: `${path}/textures-pvrtc-4bpp-rgba.pvr`, atlasURL: `${path}/textures-pvrtc-4bpp-rgba.json` },
'S3TC': { type: 'PVR', textureURL: `${path}/textures-dxt5.pvr`, atlasURL: `${path}/textures-dxt5.json` },
'IMG': { textureURL: `${path}/textures.png`, atlasURL: `${path}/textures.json` }
});
I didn’t see any possibilities after checking the source code, i’m wrong or it will be add later maybe ?