The third dimension

#1

I’m fully aware of that phaser is a 2d engine, but I’m curious if anyone has experimenting with 3d / pseudo 3d with or beyond the 3d camera.

Two cases that would be interesting:

  1. Tilt a tile map to create a Mario Kart (snes) type of view, still using 2d physics.
  2. Render a cube with textured sides, maybe like a rotating object / enemy ship in an otherwise space harrier-type of game with 3d camera.

Not 3d as in FPS but as “augmented 2d”.

#2

The most recent newsletter probably holds some points of interest under the subtitle Phaser3D

#3

There’s also a 3D camera you might find interesting

https://labs.phaser.io/index.html?dir=camera/3D%20camera

#4

@spencerTL Wow. I don’t know how I could miss it. Phaser World is my favorite newsletter and I always read it. Great timing.
Things seems pretty straight forward but I need to figure out how to generate and use textures with it though (ultimately from tilemaps). Any hints anyone? If I succeed I’ll post the solution.

@jackfreak I was planning to use it but need the 3d plugin for some features.