Hey Everyone,
As the title suggests, I am just trying to get intellisense to work in Visual Studio code when using the SpineWebGL Plugin. There is little documentation on the plugin and how it interacts with Phaser, so intellisense would be incredibly helpful.
Thank you,
Jake
I guess it is not available for now.
Have you looked at the spine example in topic #1042?
Maybe the spine plugin will be implemented in 3.17 with the type definitions. But I do not know.
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I have and hopefully some type definitions are added. In the mean-time I just looked at the Spine source code and made a wrapper around it for ease of use.
Just for updated context if anyone finds this thread, Phaser v3.22+ will have SpinePlugin type definitions included: https://github.com/photonstorm/phaser/pull/4948