addTileSetImage blurry

I’m using addTileSetImage to place the tiles, and the tile boundaries look blurry and not neat. Does anyone know why?

My TilesetImage
바닥_단톤

When placed

That looks like tile bleeding.

1 Like

love you

Thank you, @samme. The method you suggested was effective. I have another question: Is there a way to improve tile bleeding without adding borders around the edges of each tile while keeping the tileset image as it is?

forceClamp ?

https://newdocs.phaser.io/docs/3.80.0/Phaser.Renderer.WebGL.RenderTarget

I don’t know about forceClamp. You can also try the Canvas renderer.