I’m using addTileSetImage to place the tiles, and the tile boundaries look blurry and not neat. Does anyone know why?
My TilesetImage

When placed
I’m using addTileSetImage to place the tiles, and the tile boundaries look blurry and not neat. Does anyone know why?
My TilesetImage

When placed
That looks like tile bleeding.
love you
Thank you, @samme. The method you suggested was effective. I have another question: Is there a way to improve tile bleeding without adding borders around the edges of each tile while keeping the tileset image as it is?
forceClamp ?
https://newdocs.phaser.io/docs/3.80.0/Phaser.Renderer.WebGL.RenderTarget
I don’t know about forceClamp. You can also try the Canvas renderer.