I never finished my tutorial but I still think this is a good demo. It uses five scenes (boot, menu, play, end, ui) in a typical and effective pattern.
You can
- Play through the game and watch the scene properties in the panel (that’s my phaser-plugin-scene-watcher)
- Read Phaser 3 Scenes Summary, which explains the several scene operations
- See the source code
I can probably write a dev log still if there is interest.

, it’s not like my work, neither finished nor organised feeling like I always test new features and repeat myself
and of course still working on Phaser 2 (CE) 


so it will let the page of your games clean 