Hello,
I created a particle emitter and I added it to a container so that the emitter keeps the same position, offset, rotation, scale regarding the container.
However, once emitted, the particles rotate when the container rotates.
I would like the particles’ position to remain static once emitted, like footprints.
What would be the cleanest way to do that ?
Using startFollow or setPosition seems complicated because we have to take into account rotation, offset & scale manually.
Many thanks